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Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D

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发表于 2010-1-2 02:25:41 | 显示全部楼层 |阅读模式
本帖最后由 石头 于 2010-1-2 20:22 编辑



作者:Tony Mullen, Erwin Coumans
出版日期:June 30, 2008
出版社:Sybex
页数:400
ISBN:ISBN-10: 0470192801 ISBN-13: 978-0470192801
文件格式:PDF

Product Description
Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D.You will find step-by-step instructions for using Blender’s complexfeatures and full-color visual examples with detailed descriptions ofthe processes. If you’re an advanced Blender user, you will appreciatethe sophisticated coverage of Blender’s fluid simulation system, areview Blender’s latest features, and a guide to the Bullet physicsengine, which handles a variety of physics simulations such as rigidbody dynamics and rag doll physics.
From the Back Cover
Defy the Rules of 3D and Get Physical with Blender
Bounce, Tumble, and Splash! is the only book to cover theadvanced simulation features of Blender, the premier open source 3Dsoftware that is a must-have for your animation toolbox. Expert authorTony Mullen provides you with the real-world know-how to createdynamic, highly realistic images of flames, cloth, hair and otherphysical phenomena from the world around you. This unique guide willhelp you push the boundaries of 3D and take your Blender skills to thelimit.
You’ll discover the very latest Blender physics and dynamics tools,including simulations for soft body, fluid, rigid body, and rag dolldynamics. Hone the skills to create stormy seas, flowing hair, or fieryflames with the sophisticated coverage of advanced Blender featuresincluded in this beautiful, full-color guide.
  • Set particle parameters, define systems, and discover new Blender particle functionality
  • Explore the new cloth simulation, improved tools for soft bodies, and the Demolition Python script
  • Style the latest look in hair with strand particles, new styling tools, and new features for hair and fur
  • Make a splash with fluid simulations and modifiers
  • Use the Blender Game Engine and the Bullet physics library to create rigid body physics simulations
  • Build realistic trees and plants with Blender scripts and third-party tools
Create dynamic hair effects using hair styling and soft body simulation for particles
Use the improved soft bodies to create jiggling, bouncing objects

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